Tracking Interactions in Flash with Google Analytics
Thursday, May 29th, 2008Found an interesting article in the help section of Google Analytics that describes how to track interactions in Flash.
Found an interesting article in the help section of Google Analytics that describes how to track interactions in Flash.
Registration has opened for Adobe MAX 2008. Check out the registration information page to learn more.
Justin Everett-Church, a member of the Flash Player team, has posted Peer-to-Peer FAQ on his blog. Peer-to-Peer in Flash Player 10 will be achieved through utilizing a future Adobe server technology. I haven’t seen any details of this server technology, but it looks like Adobe has a lot of cool backend services in th works like whatever will power RTMFP, CoCoMo, and Share.
The iPhone application we recently developed for SpotCrime just got written up in a TechCrunch article at http://tinyurl.com/5hnx38.
The iPhone application itself is available at spotcrime.com/iphone.php.
The iPhone application has been a success so far and is being used by thousands of iPhone users every day. It is currently the seventh most popular travel application in the Apple iPhone Travel Webapps directory.
Developing this application was a fun project for us because we were able to learn the “ins and outs” of the custom programming functions available to iPhone web applications. Some neat features of the webapp:
For more information and more images, see our portfolio entry for the SpotCrime iPhone webapp.
If you want to learn the syntax and usages of the APIs in Flash Player 10 (”Astro”) they can be downloaded from labs.
You can check out the Flash Player 10 page on Adobe Labs to learn how to compile content to target Flash 10 or check out my previous post.
Read on to learn how to encode videos in to H264 for use by Flash 9, and also to stream to an iPhone in Safari, and be able to sync them onto an iPod.
(more…)
Yesterday Adobe announced a prerelease version of Flasy Player 10 which is code-named “Astro”. Users may install it and ensure their existing Flash content continues to function in Flash Player 10. Some demos of Flash Player 10 content are available as well to see the new features in action.
Some of the exciting new features include:
For users that wish to start compiling their content into Flash Player 10 and taking advantage of things like the new Drawing API, they may compile Flash Player 10 content using a nightly build of the Flex 3 SDK.
Also, Aaron West posted a great collection of links to articles and blogs related to the release.
Since Adobe has opensourced the Flex SDK, the planning stages of Flex 4 (codenamed “Gumbo”) are being publicly documented. I’ve been watching this page since it went up on Adobe’s Open Source site and just noticed a change last night.
A working document has been added to describe the states syntax changes that are currently being drafted. The syntax changes document contains a few examples of how the code would differ from using states in Flex 2/3 and in Flex 4. Some of the new MXML-G tags can be seen in the examples.