Archive for May, 2008

Tracking Interactions in Flash with Google Analytics

Thursday, May 29th, 2008

Found an interesting article in the help section of Google Analytics that describes how to track interactions in Flash.

Adobe MAX 2008 Registration is Open

Wednesday, May 28th, 2008

Registration has opened for Adobe MAX 2008. Check out the registration information page to learn more.

Flash Player 10 Peer-to-Peer FAQ

Tuesday, May 27th, 2008

Justin Everett-Church, a member of the Flash Player team, has posted Peer-to-Peer FAQ on his blog. Peer-to-Peer in Flash Player 10 will be achieved through utilizing a future Adobe server technology. I haven’t seen any details of this server technology, but it looks like Adobe has a lot of cool backend services in th works like whatever will power RTMFP, CoCoMo, and Share.

More press for SpotCrime

Thursday, May 22nd, 2008

More links to blog posts about SpotCrime:

See our original blog post on SpotCrime getting TechCrunched.

SpotCrime iPhone Application gets TechCrunched

Thursday, May 22nd, 2008

The iPhone application we recently developed for SpotCrime just got written up in a TechCrunch article at http://tinyurl.com/5hnx38.

The iPhone application itself is available at spotcrime.com/iphone.php.

The iPhone application has been a success so far and is being used by thousands of iPhone users every day. It is currently the seventh most popular travel application in the Apple iPhone Travel Webapps directory.

Developing this application was a fun project for us because we were able to learn the “ins and outs” of the custom programming functions available to iPhone web applications. Some neat features of the webapp:

  • Rotating your phone will cause the map to go full-screen
  • User-friendly buttons for navigating the map: the buttons are round and somewhat transparent, making the most of the small screen
  • Easily navigable list of cities for which crimes are reported

For more information and more images, see our portfolio entry for the SpotCrime iPhone webapp.

SpotCrime iPhone webapp: Vertical View
SpotCrime iPhone webapp: Horizontal View
SpotCrime iPhone webapp: City Selector View

Flash Player 10 ActionScript Language Reference Posted on Labs

Wednesday, May 21st, 2008

If you want to learn the syntax and usages of the APIs in Flash Player 10 (”Astro”) they can be downloaded from labs.

You can check out the Flash Player 10 page on Adobe Labs to learn how to compile content to target Flash 10 or check out my previous post.

Using FFMPEG to Encode Video for iPod, iPhone Streaming, and Flash 9

Wednesday, May 21st, 2008

Read on to learn how to encode videos in to H264 for use by Flash 9, and also to stream to an iPhone in Safari, and be able to sync them onto an iPod.
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Flash Player 10 (”Astro”) Prerelease and Flex SDK Build Available to Compile Flash Player 10 Content

Friday, May 16th, 2008

Yesterday Adobe announced a prerelease version of Flasy Player 10 which is code-named “Astro”. Users may install it and ensure their existing Flash content continues to function in Flash Player 10. Some demos of Flash Player 10 content are available as well to see the new features in action.

Some of the exciting new features include:

  1. the ability to render filters and effects made using the PixelBender toolkit
  2. dynamically manipulating sounds at the ByteArray level
  3. new Vector class for strongly-typed, more efficient arrays
  4. and plenty others

For users that wish to start compiling their content into Flash Player 10 and taking advantage of things like the new Drawing API, they may compile Flash Player 10 content using a nightly build of the Flex 3 SDK.

Also, Aaron West posted a great collection of links to articles and blogs related to the release.

Flex 4 “Gumbo” Planning Documents

Tuesday, May 6th, 2008

Since Adobe has opensourced the Flex SDK, the planning stages of Flex 4 (codenamed “Gumbo”) are being publicly documented. I’ve been watching this page since it went up on Adobe’s Open Source site and just noticed a change last night.

A working document has been added to describe the states syntax changes that are currently being drafted. The syntax changes document contains a few examples of how the code would differ from using states in Flex 2/3 and in Flex 4. Some of the new MXML-G tags can be seen in the examples.