Archive for the ‘FXG’ Category

Recreating Ely’s Flex 4 List Component Series: Part 2

Tuesday, August 19th, 2008 by Greg Jastrab

In Part 1 of this series we learned how to create an ItemRenderer for a List in Flex 4. I wanted to get through 2 steps tonight, but only have the code for the next step finished. This code creates the item renderer seen at ~4:20 of Ely’s video.

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Recreating Ely’s Flex 4 List Component Series

Saturday, August 16th, 2008 by Greg Jastrab

If you haven’t seen Ely’s video on Adobe TV about improving the designer/developer workflow (which is an updated version of what he infamously previewed at MAX last year), you should probably check that out to see what the goal of this series is.

I’m going to attempt to go through the steps and recreate what he demonstrated, which was to take a simple list and iteratively transform it into a rich, accordion-like interactive list. To get started, be sure that you’re setup to compile Flex 4 code and that you have Flash Player 10. Here we go…

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Skinning A Button in Flex 4 Using FXG

Wednesday, July 16th, 2008 by Greg Jastrab

In yesterday’s post I walked through how I got the Flex 4 SDK setup, compiled, and ran the first Hello World application in Flex 4. I said I would follow up today with skinning a Button using the new declarative graphics tags known as FXG (previously referred to as MXML-G), so here we are.

Today I want to explore using the new layout property as well as using a Skin file to describe how the button should look. Let’s get started…

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Compiling Your First Flex 4 Application

Tuesday, July 15th, 2008 by Greg Jastrab

Big news today in the world of Flex! The first push of the Flex 4 source was made this afternoon (and another push was made this evening). Additionally, a lot of documentation was added to the Adobe Open Source site regarding Flex 4 (code-named “Gumbo”). Reading through the Architecture Whitepaper will leave you with a great handle around where things stand and the current direction Flex is headed.

To reward myself for reading through all of those docs this evening, I decided it would be appropriate to try to test out the new code and make my first Flex 4 application…

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